I decided on a different route for my character in Rippers. I gave up on my current character, which I was having such a hard time with. I decided that while I like the character, if I wanted to stay true to him, he couldn't fit with the group and the way this group plays. There just isn't room for a cerebral character who doesn't fight and is very passive.
Rather than continue having frustrating experiences like last time I came up with a new character. Than got the OK from Forrest. This one is far more action oriented and geared towards what the party will be doing. So I won't worry about being useless in combat situations. Plus there can now be a leader in the party as far as someone taking charge and keeping things moving. Which is a necessity as far as this group is concerned.
We'll see how it goes but I am pretty excited to play this week. Should be fun to throw the group off.
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